No vague "coming soon". This is the honest, time-ordered view of what shipped, what's on the bench right now, and what's next.
Hopfly starts as a side project for one group of friends. The first builds go out.
Snap your pint, add the beer, share it with your crew.
Every post with a location lands on a map, right from the start.
The first proper release.
Know when friends post, comment or like your post.
Hopfly in the browser, and an app that's easy on the eyes at night.
Threaded replies, comment likes and live updates in a swipe-down sheet.
Zoom, flash, flip, a countdown timer, one-tap pour sizes and automatic location.
Sometimes a reaction GIF says it better.
Scan the can or bottle instead of typing the beer.
Hopfly went quiet for a while: no new features, no updates. Pinto spent it waiting by the tap, and took it personally. We're sorry about that. We're back now.
The big rebuild starts: a new backend and a new app, built to last.
Posts, friends, comments, notifications and the map, all rebuilt and improved.
A migration that brings every account, post, like and comment from v1 into v2.
Meet Pinto, our mascot. Earn Hops, dress Pinto up in the shop and play Pinto's games.
Level up, unlock achievements, and get a promotion post when you reach a new rank.
All of Hopfly in your browser at web.hopfly.app, installable like an app.
Hopfly on Google Play, starting with a closed test.
Plan a meetup with your friends, get a shared album of the night, and @mention people in comments.
No signal at the bar? Your post goes up as soon as you're back online.
Install Hopfly straight from the Play Store, for everyone.
Hopfly in more languages than English and German.
More games to play with your friends.
Rate your beers and see which ones your friends rank highest.
A proper App Store release. Until then, the web app works on iPhone.
Features move, priorities shift. If something's missing or you'd like to weigh in, find us on Discord or write to support@hopfly.app. The door is open.